In stock
Brick Wall 12
30.42$
Brick Wall 12 — full PBR set with color, normal, roughness, displacement, AO ready for hero-shot renders at 8K.
Description
Surface character: rough, brick and wall. Brick Wall 12 is a wall material captured for production rendering, with maps that behave the way your shader graph expects.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, normal, roughness, displacement, AO channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Built for 3D artists who need a material to drop into a scene and stay there. Brick Wall 12 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into 3ds Max, Blender, Unreal Engine, Houdini and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.