In stock
Ground 012
25.25$
Tileable forest surface captured for production use, full PBR coverage at 8K.
Description
Ground 012 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the forest, ground character of real ground surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Ground 012 integrates without negotiation. Product visualisers will recognise the workflow immediately.
Compatible with Marmoset Toolbag, Cinema 4D, 3ds Max, Houdini and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Ground 012 with any two other assets in the same checkout to trigger the bundle discount automatically.