In stock
Ground 074
39.14$
Drop-in PBR material: brown, dirt and ground. Channels included for 3D artists.
Description
Ground 074 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, dirt character of real ground surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for 3D artists who need a material to drop into a scene and stay there. Ground 074 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Unreal Engine, Cinema 4D, Maya, Unity and Houdini without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.