In stock
Onyx 005
32.08$
Onyx 005 delivers color, displacement, normal, roughness maps ready to drop into Marmoset Toolbag or any modern renderer.
Description
Surface character: marble, onyx and smooth. Onyx 005 is an onyx material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Onyx 005 into their material library and continue working without a single rebake.
Tested across Marmoset Toolbag, 3ds Max, Blender, Unreal Engine and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Onyx 005 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.