In stock
Plastic 010
35.03$
Plastic 010 delivers color, displacement, normal, roughness maps ready to drop into Maya or any modern renderer.
Description
Plastic 010 brings a plastic, smooth and white surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
Maps included: color, displacement, normal, roughness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Plastic 010 integrates without negotiation. Motion designers will recognise the workflow immediately.
Engine compatibility: Maya, Blender, Marmoset Toolbag, Unreal Engine and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Plastic 010 with any two other assets in the same checkout to trigger the bundle discount automatically.