In stock
Rock 049
37.10$
Rock 049 — a rock surface for indie game studios: color, displacement, normal, roughness, ambient-occlusion, 8K, ready.
Description
Surface character: brown, cliff and rock. Rock 049 is a rock material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Rock 049 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Unity, Unreal Engine, Cinema 4D, Maya and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Rock 049 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.