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Wood Floor 042
38.53$
Tile-tested floor pack — floor, parquet and planks character with the maps your shader graph expects.
Description
Surface character: floor, parquet and planks. Wood Floor 042 is a wood floor material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for motion designers who need a material to drop into a scene and stay there. Wood Floor 042 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Maya, Unreal Engine, Marmoset Toolbag, Houdini and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.