In stock
Metal 017
37.13$
Metal 017 — a metal surface for indie game studios: color, displacement, normal, roughness, metalness, 8K, ready.
Description
Surface character: bronze, dark and erode. Metal 017 is a metal material captured for production rendering, with maps that behave the way your shader graph expects.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, metalness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Targeted at indie game studios who prefer accuracy over flair. Metal 017 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Maya, Unreal Engine, Blender, Cinema 4D and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Metal 017 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
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