In stock
Ground 020
31.94$
Ground 020 — full PBR set with color, displacement, normal, roughness, ambient-occlusion ready for hero-shot renders at 8K.
Description
Surface character: dirt, forest and grass. Ground 020 is a ground material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Ground 020 into their material library and continue working without a single rebake.
Compatible with Marmoset Toolbag, Blender, Houdini, Maya and Cinema 4D. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Ground 020 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.