In stock
Wood 086
31.48$
Wood 086: technical PBR material with documented channels for predictable shader behaviour.
Description
Surface character: brown, rough and wood. Wood 086 is a wood material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Built for VFX departments who need a material to drop into a scene and stay there. Wood 086 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Unity, Marmoset Toolbag, Unreal Engine, Houdini and 3ds Max. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.