In stock
Carpet 011
40.31$
carpet, light and yellow PBR material, packaged at 2K with both normal-map flavours included.
Description
Surface character: carpet, light and yellow. Carpet 011 is a carpet material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Carpet 011 into their material library and continue working without a single rebake.
Compatible with Houdini, Cinema 4D, Unreal Engine, Maya and Marmoset Toolbag. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.