In stock
Asphalt 010
33.80$
An asphalt, clean PBR pack tested for clean tiling and accurate shading in Unity.
Description
Asphalt 010 brings an asphalt, clean and dark surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Asphalt 010 into their material library and continue working without a single rebake.
Compatible with Unity, Unreal Engine, Houdini, Marmoset Toolbag and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Asphalt 010 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.