In stock
Carpet 012
28.11$
Carpet 012 — production-grade PBR material set with color, displacement, normal, roughness, ambient-occlusion channels at up to 8K.
Description
Carpet 012 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the blue, carpet character of real carpet surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at ArchViz teams who prefer accuracy over flair. Carpet 012 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Engine compatibility: Blender, Maya, Cinema 4D, 3ds Max and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.