In stock
Concrete 041 A
32.79$
Concrete 041 A — a concrete material pack with verified normal-map convention and tiling.
Description
Concrete 041 An is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the concrete, clean character of real concrete surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Concrete 041 An integrates without negotiation. VFX departments will recognise the workflow immediately.
Engine compatibility: Marmoset Toolbag, 3ds Max, Unreal Engine, Cinema 4D and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Concrete 041 A stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.