In stock
Concrete Wall 005
38.13$
Tile-ready wall PBR set at 8K. Ships with color, normal, roughness, displacement, AO for instant material setup.
Description
Concrete Wall 005 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the wall, worn character of real outdoor surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at VFX departments who prefer accuracy over flair. Concrete Wall 005 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Marmoset Toolbag, Unity, Houdini, Maya and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Concrete Wall 005 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.