In stock
Ground 081
31.66$
brown, dirt and gravel PBR material, packaged at 2K with both normal-map flavours included.
Description
Surface character: brown, dirt and gravel. Ground 081 is a ground material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Ground 081 into their material library and continue working without a single rebake.
Drop into 3ds Max, Unity, Marmoset Toolbag, Blender and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.