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In stock
Ground 093 A
31.87$
Ground 093 A: technical PBR material with documented channels for predictable shader behaviour.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Ground 093 A ships ready for production use, not as a sample.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Ground 093 An integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Tested across Maya, Marmoset Toolbag, Unity, Unreal Engine and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Ground 093 A stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.