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In stock
Leather 033 A
41.62$
Ready-for-Marmoset PBR set capturing brown character with full color, displacement, normal, roughness coverage.
Description
Surface character: brown and leather. Leather 033 An is a leather material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for motion designers who need a material to drop into a scene and stay there. Leather 033 A works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Engine compatibility: Unity, Marmoset Toolbag, Cinema 4D, Houdini and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Leather 033 A stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.