In stock
Office Ceiling 001
39.57$
Office Ceiling 001 delivers color, displacement, normal, roughness, emission, ambient-occlusion, metalness maps ready to drop into Unity or any modern renderer.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Office Ceiling 001 ships ready for production use, not as a sample.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, emission, ambient-occlusion, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for motion designers who need a material to drop into a scene and stay there. Office Ceiling 001 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Unity, Maya, Cinema 4D, Blender and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.