In stock
Planks 003
35.29$
Ready-for-Marmoset PBR set capturing nailed character with full color, displacement, normal, roughness, ambient-occlusion coverage.
Description
Planks 003 brings a nailed, nails and planks surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Planks 003 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Engine compatibility: Houdini, Maya, Unreal Engine, 3ds Max and Marmoset Toolbag. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Planks 003 with any two other assets in the same checkout to trigger the bundle discount automatically.