In stock
Planks 026 B
31.42$
Tile-tested planks pack — planks and wood character with the maps your shader graph expects.
Description
Planks 026 B brings a planks and wood surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at VFX departments who prefer accuracy over flair. Planks 026 B won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Unity, Houdini, 3ds Max, Unreal Engine and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.