In stock
Rock 051
36.11$
Rock 051 — production-grade PBR material set with color, displacement, normal, roughness, ambient-occlusion, metalness channels at up to 2K.
Description
Rock 051 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the cliff, mountain character of real rock surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at product visualisers who prefer accuracy over flair. Rock 051 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Compatible with Houdini, Marmoset Toolbag, Blender, Cinema 4D and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Rock 051 with any two other assets in the same checkout to trigger the bundle discount automatically.