In stock
Rusty Metal 03
36.20$
A rough, weathered PBR pack tested for clean tiling and accurate shading in Houdini.
Description
Rusty Metal 03 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the rough, weathered character of real man made surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 16K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for indie game studios who need a material to drop into a scene and stay there. Rusty Metal 03 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Houdini, Maya, Cinema 4D, Unreal Engine and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Rusty Metal 03 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
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