In stock
Tiles 091
34.10$
Tiles 091: tile-mapped tiles material — black, dark and old, 8K, drop and render.
Description
Surface character: black, dark and old. Tiles 091 is a tiles material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for VFX departments who need a material to drop into a scene and stay there. Tiles 091 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Cinema 4D, Houdini, Unity, Marmoset Toolbag and Blender. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Tiles 091 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.