In stock
Tiles 120
38.45$
Tile-tested bathroom pack — bathroom, penny and round character with the maps your shader graph expects.
Description
Tiles 120 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the bathroom, penny character of real tiles surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for 3D artists who need a material to drop into a scene and stay there. Tiles 120 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Engine compatibility: Unreal Engine, Cinema 4D, Houdini, Blender and 3ds Max. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.