In stock
Tiles 133 D
30.47$
Ready-for-Marmoset PBR set capturing broken character with full color, displacement, normal, roughness, ambient-occlusion coverage.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Tiles 133 D ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for VFX departments who need a material to drop into a scene and stay there. Tiles 133 D works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Cinema 4D, Blender, Maya, 3ds Max and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Purchase grants you permanent access via your account. Combine Tiles 133 D with any two other assets in the same checkout to trigger the bundle discount automatically.