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In stock
Wallpaper 002 B
38.55$
Production wallpaper pack — covers color, displacement, normal, roughness at up to 8K, no rebake needed.
Description
Surface character: mold, wallpaper and woodchip. Wallpaper 002 B is a wallpaper material captured for production rendering, with maps that behave the way your shader graph expects.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for product visualisers who need a material to drop into a scene and stay there. Wallpaper 002 B works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Wallpaper 002 B loads cleanly into 3ds Max, Houdini, Blender, Unity and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Wallpaper 002 B integrates into your pipeline, and the next time you need a similar surface, you already have it on file.