In stock
Wood 031
32.53$
Wood 031 — full PBR set with color, displacement, normal, roughness ready for hero-shot renders at 8K.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Wood 031 ships ready for production use, not as a sample.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood 031 integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Compatible with Maya, Houdini, 3ds Max, Unreal Engine and Unity. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Wood 031 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.