In stock
Wood 050
37.03$
Hi-res wood material — light, plain and smooth, mapped for tiling and engine-agnostic use.
Description
Wood 050 brings a light, plain and smooth surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Wood 050 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Maya, Houdini, Blender, Unreal Engine and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no per-render fees, no extra tiers, and no surprise renewals — your library stays with you.