In stock
Wood 095
36.37$
Hi-res wood material — beige, clean and indoor, mapped for tiling and engine-agnostic use.
Description
Wood 095 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the beige, clean character of real wood surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for VFX departments who need a material to drop into a scene and stay there. Wood 095 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Unity, Maya, Unreal Engine, Cinema 4D and Houdini without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Wood 095 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.