In stock
Concrete 043 A
39.66$
Concrete 043 A delivers color, displacement, normal, roughness, ambient-occlusion, metalness maps ready to drop into Unity or any modern renderer.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Concrete 043 A ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Concrete 043 An integrates without negotiation. 3D artists will recognise the workflow immediately.
Engine compatibility: Unity, Cinema 4D, Marmoset Toolbag, Houdini and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Concrete 043 A stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.