In stock
Fabric 005
25.03$
Fabric 005: tile-mapped fabric material — blue, fabric and stripes, 2K, drop and render.
Description
Surface character: blue, fabric and stripes. Fabric 005 is a fabric material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at VFX departments who prefer accuracy over flair. Fabric 005 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Engine compatibility: Maya, Unreal Engine, Unity, Blender and 3ds Max. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Fabric 005 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.