In stock
Fabric 068
27.62$
Fabric 068 — a fabric surface for indie game studios: color, displacement, normal, roughness, 8K, ready.
Description
Fabric 068 delivers a fabric PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
Technical specs: color, displacement, normal, roughness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at indie game studios who prefer accuracy over flair. Fabric 068 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Fabric 068 loads cleanly into Houdini, Maya, Unreal Engine, Cinema 4D and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Fabric 068 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.