In stock
Ground 040
39.20$
Hand-checked ground material — ships with the channels you need at 8K.
Description
Ground 040 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, dirt character of real ground surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Targeted at ArchViz teams who prefer accuracy over flair. Ground 040 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across 3ds Max, Unreal Engine, Cinema 4D, Unity and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Ground 040 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.