In stock
Japanese Camphor Bark
41.93$
Hi-res natural material — bark, tree and tree bark, mapped for tiling and engine-agnostic use.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Japanese Camphor Bark ships ready for production use, not as a sample.
Technical specs: color, normal, roughness, displacement, AO channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Japanese Camphor Bark carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Marmoset Toolbag, 3ds Max, Cinema 4D, Houdini and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Japanese Camphor Bark stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
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