In stock
Metal 008
26.06$
Metal 008: tile-mapped metal material — bronze, bumpy and copper, 8K, drop and render.
Description
Surface character: bronze, bumpy and copper. Metal 008 is a metal material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Metal 008 into their material library and continue working without a single rebake.
Tested across Houdini, 3ds Max, Unreal Engine, Blender and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Metal 008 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
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