In stock
Planks Brown 10
35.63$
Planks Brown 10: ready-to-use wood surface for ArchViz teams working in Maya.
Description
Planks Brown 10 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the planks, old character of real wood surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Planks Brown 10 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Engine compatibility: Maya, Cinema 4D, Unity, 3ds Max and Blender. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Planks Brown 10 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.