In stock
Metal 054 C
27.29$
Drop-in PBR material: iron, metal and rusted. Channels included for indie game studios.
Description
Metal 054 C is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the iron, metal character of real metal surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for indie game studios who need a material to drop into a scene and stay there. Metal 054 C works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Metal 054 C loads cleanly into Blender, Cinema 4D, Houdini, Marmoset Toolbag and Maya. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Metal 054 C stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
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