In stock
Moss 002
31.37$
Moss 002 — a moss surface for VFX departments: color, displacement, normal, roughness, ambient-occlusion, 8K, ready.
Description
Moss 002 delivers a moss PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for VFX departments who need a material to drop into a scene and stay there. Moss 002 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Blender, Maya, Unity, Marmoset Toolbag and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.