In stock
Plaster 003
41.25$
Plaster 003: tile-mapped plaster material — clean, plaster and rough, 2K, drop and render.
Description
Surface character: clean, plaster and rough. Plaster 003 is a plaster material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at ArchViz teams who prefer accuracy over flair. Plaster 003 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across 3ds Max, Marmoset Toolbag, Cinema 4D, Houdini and Maya. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.