In stock
Rock 060
40.73$
Ready-for-Marmoset PBR set capturing cliff character with full color, displacement, normal, roughness, ambient-occlusion coverage.
Description
Rock 060 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the cliff, rock character of real rock surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for 3D artists who need a material to drop into a scene and stay there. Rock 060 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Rock 060 loads cleanly into Unreal Engine, Blender, Unity, Maya and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.