In stock
Tiles 028
27.06$
A clean clean surface, captured and processed for direct integration into Houdini.
Description
Surface character: clean, floor and outdoor. Tiles 028 is a tiles material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at motion designers who prefer accuracy over flair. Tiles 028 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Houdini, 3ds Max, Blender, Cinema 4D and Unreal Engine without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Tiles 028 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.