In stock
Tiles 045
31.45$
A clean black surface, captured and processed for direct integration into Maya.
Description
Tiles 045 brings a black, clean and dark surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
Technical specs: color, displacement, normal, roughness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for ArchViz teams who need a material to drop into a scene and stay there. Tiles 045 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tiles 045 loads cleanly into Maya, Unity, Cinema 4D, Unreal Engine and Houdini. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.