In stock
Tiles 128 B
€ 47.68
Tile-tested bathroom pack — bathroom, penny and round character with the maps your shader graph expects.
Description
Tiles 128 B is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the bathroom, penny character of real tiles surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at indie game studios who prefer accuracy over flair. Tiles 128 B won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Unreal Engine, Cinema 4D, Unity, Blender and 3ds Max. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Tiles 128 B integrates into your pipeline, and the next time you need a similar surface, you already have it on file.