In stock
Travertine 005
29.77$
Production travertine pack — covers color, displacement, normal, roughness, ambient-occlusion at up to 8K, no rebake needed.
Description
Travertine 005 brings a brown, dark and marble surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Cinema 4D.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Travertine 005 integrates without negotiation. Motion designers will recognise the workflow immediately.
Engine compatibility: Cinema 4D, Unity, Houdini, 3ds Max and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.