In stock
Wood Siding 011
34.32$
Wood Siding 011: tile-mapped wood siding material — shingles, siding and weathered, 8K, drop and render.
Description
Surface character: shingles, siding and weathered. Wood Siding 011 is a wood siding material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at VFX departments who prefer accuracy over flair. Wood Siding 011 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Engine compatibility: Maya, 3ds Max, Unreal Engine, Cinema 4D and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.