In stock
Brick Gravel
28.19$
Brick Gravel — an outdoor surface for indie game studios: color, normal, roughness, displacement, AO, 8K, ready.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Brick Gravel ships ready for production use, not as a sample.
Technical specs: color, normal, roughness, displacement, AO channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at indie game studios who prefer accuracy over flair. Brick Gravel won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Compatible with Unreal Engine, Cinema 4D, Maya, Houdini and Marmoset Toolbag. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Brick Gravel stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.