In stock
Carpet 006
26.02$
Carpet 006: ready-to-use carpet surface for indie game studios working in Unreal Engine.
Description
Carpet 006 delivers a carpet PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Carpet 006 into their material library and continue working without a single rebake.
Carpet 006 loads cleanly into Unreal Engine, Unity, Maya, 3ds Max and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Purchase grants you permanent access via your account. Combine Carpet 006 with any two other assets in the same checkout to trigger the bundle discount automatically.