In stock
Fabric Leather 01
36.19$
Fabric Leather 01 delivers color, normal, roughness, displacement, AO maps ready to drop into Unreal Engine or any modern renderer.
Description
Fabric Leather 01 brings a leather, couch and seat surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Fabric Leather 01 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Unreal Engine, Cinema 4D, 3ds Max, Marmoset Toolbag and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Fabric Leather 01 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.