In stock
Japanese Stone Wall
28.80$
Drop-in PBR material: uneven, stones and wall. Channels included for motion designers.
Description
Japanese Stone Wall brings an uneven, stones and wall surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for motion designers who need a material to drop into a scene and stay there. Japanese Stone Wall works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Unity, Blender, 3ds Max, Unreal Engine and Cinema 4D. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Japanese Stone Wall stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.